
The apprentice growled in pain as Eir's lightsaber seared his leg, wobbling back from the attack.

Seeing her apprentice in need of assistance, the Master sighed, and with dramatic flair that was further emphasized by her billowing robes, she flipped over Byron as her double-bladed lightsaber spun across over to Eir. The distance closed happened with incredible speed, but she didn't quite catch Eir completely unaware.
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Master Round 1: Hawk Bat Swoop against Eir (swooping is bad?). Destiny for player and GM!: 4eP+3eF+2eC 1 success, 3 Light Side, 1 Dark Side









Action: Hawk Bat Swoop - engaging Eir as an incidental. 1 Advantage from the Dark Side pip gives a Boost to Apprentice. Maneuver to assume Guarded Stance (+1 Melee Defense). Eir takes 9 damage before Parry.
Both the Apprentice and the Master are engaged with Eir.
The Master now has Melee Defense 2 (and Ranged Defense 1).
Round 1:
PC
PC
NPC
PC
PC
PC
NPC























